jcoola motion-tracker is designed to detect motion for heavy-load games which require fantastic and optimized frame-rate and the highest response-time that makes it a good candidate to be used in heavy-weight threads and real-time applications. It can be used to emulate and map the 2D x/y vector to UP, DOWN, RIGHT and LEFT buttons of joystick, however it is mainly designed to detect motion (motion sensor).
Advantages:
Applications:
For non-fixed sets like mobiles or tablets, the simulation can be used on one condition that the player's background should be solid color and static; because shaking mobile device would interfere with player movements.
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The motion-tracker documentation is available from here. |
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The following video shows how motion-tracker works: |